Powder Physics Games

Does anyone have this kind of experience?

I'm talking about such applets http://dan-ball.jp/en/javagame/dust/

I'm really curious how they work, it's more like fluid dynamics than normal game physics. Does anyone know of any open source options or any hints on how they might work? I think it would be a lot of fun and challenging to work on something like this, but I'm not sure where to start researching ...

Thank:)

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One place you can look at is Processing.org . There you can find examples of such programs, including the source and some worthy explanations. It is java-like, but not completely java.



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I have been playing around with phys2d and jbox2d . I find Phys2d easier to use.



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