Server language selection

I am planning to make an online multiplayer game with friends. The game is a browser card game (players take turns playing) and players can place rooms in the lobby. Flex + actionscript will be used for client side writing. We are discussing what should be used for the server side.

I suggested C # / Java and my friend suggested PHP.

I have a few questions that require which language to use, but I think it should depend on specific conditions.

Any suggestions for us? Thanks.

Additional information: most of the logic will be implemented by the server, as we want to reduce the chance of cheating.

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You should base your decision on which language you are most familiar with, as any server-side language will work that way for this.



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Without knowing anything about your programming knowledge / experience or server setup, I just suggest PHP. It's easy to learn and exists on just about every shared hosting plan you can find. It's already web-ready out of the box, and with a little effort you can actually code it correctly.

However, if you have privileged access to the server, already know C # or Java or whatever, and you can get up and work equally quickly, no matter what you choose, it depends on your preference.



Just walk the path of least resistance and your project will get better sooner.

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