Making a game coach in C ++?

Ok, so I used to play with games, but now I would only like to do coaching, so the memory addresses change every time I play on another computer or restart the game. Now I need to find the pointer, but have no idea how.

So how do I find the ammo address pointer for any weapon using a memory scanner like CheatEngine 5.4?

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  • step 1.do a memory search for the value you want to change and save all the mapping locations
  • step 2.do something in the game to change the value to the new value
  • step 3. check all the matching places, one of them should contain a new value.
  • step 4. write whatever you want to this place.


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Step 1 . Find the value you want to change using the cheat engine.

Step 2 . If you find the correct address, right-click it and scan the pointer for that address. You should now have many base addresses with some offsets.



Step 3 . Finish the game and repeat step 1. Now copy the new address and click the rescan button (in the window that opened from step 2). Plot the new address on the rescan address field and rescan. Then you should only get the correct base addresses + offsets.

Step 4 . To always find the correct address, do readprocessmemory (baseaddress + offset)

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http://forum.cheatengine.org/viewtopic.php?t=26540 I found this on a scammer's webpage who has a section on index that might help.

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