Examples of asynchronous communication in C # .Net?

I know that it is possible to implicitly provide asynchronous communication using:

  • Asynchronous delegates
  • Asynchronous callbacks

I'm just wondering what other methods .NET supports for asynchronous communication?

Help with gratitude.

Hello

EDIT:

Maybe I didn't explain myself correctly .... I UNDERSTAND THREAD AND CONCURRENCY USING that I just need a list of possible ways to implement asynchronous communication in .NET besides using asynchronous delegates or callbacks.

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5 answers


(I'm not sure I fully understand what you are aiming for in your question, but I'll give it a chance)



For enabling asynchronous code execution in winforms applications, the BackgroundWorker component is quite handy. I also use the ThreadPool.QueueUserWorkItem method a lot as an easy way to spawn a method on my thread.

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Take a look at this web page, it is beautifully written with good examples: http://www.yoda.arachsys.com/csharp/threads/



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It might be beyond what you're asking, but there is also Message Queuing support.

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Asynchronous operation in .NET run by calling the name BeginSomething

, which Something

is likely to be Invoke

, Write

, Send

or another operation.

Example:

http://msdn.microsoft.com/en-us/library/system.net.sockets.socket.beginsend.aspx

You are passing a custom delegate that will be executed after the operation completes. Then you can get the result of the operation by calling the appropriate method EndSomething

.

Example:

http://msdn.microsoft.com/en-us/library/system.net.sockets.socket.endsend(VS.80).aspx

The pattern is usually the same regardless of the operation performed. There are oddities when a method EndSomething

is called something inconsistent.

Other examples:

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you could use Expression tress or other monads (don't allow me to link it yet, but the term can be found on the wiki and Calvin has a great blog on this topic)

basically anything that allows you to create uneven coding can be used for asynchronous implementations.

You can also google to continue transfer. A coding style where all methods do not return a value (void) but take a parameter (kind delegate) passing it what to do when done.

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