Is there a way to implement minimum deceleration rate in UIScrollView?

I have a UIScrollView that contains some UIImageView that are animating. It really looks great if there is a minimum scroll speed. But when the user slowly scrolls and lifts his finger, the UIScrollView slows down very slowly.

The problem is that the scrollViewDidScroll method is not called every time the offset is changed. It is caused by some time interval while the offset is changing. The interval is always the same, no matter how fast the user scrolls.

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If we were allowed to talk about iPhone OS 3.0, someone might tell you that UIScrollView might have a new property called decelerationRate. But unfortunately we are not allowed to talk about iPhone OS 3.0 :(



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