Calling flash with javascript
I searched for ExternalInterface but didn't know how to implement it.
I want to start / execute flash by clicking on an image element.
<img src="a.png" onclick="runFlash()" />
my Flash
<OBJECT classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0" WIDTH="16" HEIGHT="16" id="flashUpload" ALIGN="">
<PARAM NAME=movie VALUE="{swf_upload_url}?UploadSession={upload_session}&AccessKey={AccessKey}&ServerID={ServerID}&ShowTopBtn=1&TopBtnIcon={SKIN_DIR}/images/a.png">
<PARAM NAME=quality VALUE=high>
<PARAM NAME=allowScriptAccess VALUE=always>
<PARAM NAME=bgcolor VALUE=#000000>
<PARAM NAME=wmode VALUE=transparent>
<EMBED src="{swf_upload_url}?UploadSession={upload_session}&AccessKey={AccessKey}&ServerID={ServerID}&ShowTopBtn=1&TopBtnIcon={SKIN_DIR}/images/a.png" quality=high bgcolor=#000000 WIDTH="32" HEIGHT="32" NAME="flashUpload" ALIGN="" TYPE="application/x-shockwave-flash" PLUGINSPAGE="http://www.macromedia.com/go/getflashplayer"></EMBED>
</OBJECT>
Could you help me with a detailed example?
I tried to put the image above the absolute position flash, but when pressed, the flash won't fire.
Thanks.
Hello,
Shishant Todi
0
a source to share
2 answers