Resize controls based on screen resolution
I have a control panel. Additional controls are found in the panel. I have set the dock property for the panel to be "fill". The panel changes depending on the screen resolution. but the controls remain the same. The controls on the panel do not change depending on the screen resolution.
I have more labels and panels, text boxes and buttons on the same page.
How do I set the dock property to resize all controls on a page based on screen resolution?
Thanks for any help
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3 answers
I hope this solution (from here ) helps to display all controls inside the form when changing the screen resolution on the client side:
int i_StandardHeight = 768;//Developer Desktop Height Where the Form is Designed
int i_StandardWidth = 1024; ;//Developer Desktop Width Where the Form is Designed
int i_PresentHeight = Screen.PrimaryScreen.Bounds.Height;
int i_PresentWidth = Screen.PrimaryScreen.Bounds.Width;
float f_HeightRatio = new float();
float f_WidthRatio = new float();
f_HeightRatio = (float)((float)i_PresentHeight / (float)i_StandardHeight);
f_WidthRatio = (float)((float)i_PresentWidth / (float)i_StandardWidth);
foreach (Control c in this.Controls)
{
if (c.GetType().ToString() == "System.Windows.Forms.Button")
{
Button obtn = (Button)c;
obtn.TextAlign = ContentAlignment.MiddleCenter;
}
if (c.HasChildren)
{
foreach (Control cChildren in c.Controls)
{
cChildren.SetBounds(Convert.ToInt32(cChildren.Bounds.X * f_WidthRatio), Convert.ToInt32(cChildren.Bounds.Y * f_WidthRatio), Convert.ToInt32(cChildren.Bounds.Width * f_WidthRatio), Convert.ToInt32(cChildren.Bounds.Height * f_HeightRatio));
//cChildren.Font = new Font(cChildren.Font.FontFamily, cChildren.Font.Size * f_HeightRatio, cChildren.Font.Style, cChildren.Font.Unit, ((byte)(0)));
}
c.SetBounds(Convert.ToInt32(c.Bounds.X * f_WidthRatio), Convert.ToInt32(c.Bounds.Y * f_WidthRatio), Convert.ToInt32(c.Bounds.Width * f_WidthRatio), Convert.ToInt32(c.Bounds.Height * f_HeightRatio));
// c.Font = new Font(c.Font.FontFamily, c.Font.Size * f_HeightRatio, c.Font.Style, c.Font.Unit, ((byte)(0)));
}
else
{
c.SetBounds(Convert.ToInt32(c.Bounds.X * f_WidthRatio), Convert.ToInt32(c.Bounds.Y * f_WidthRatio), Convert.ToInt32(c.Bounds.Width * f_WidthRatio), Convert.ToInt32(c.Bounds.Height * f_HeightRatio));
// c.Font = new Font(c.Font.FontFamily, c.Font.Size * f_HeightRatio, c.Font.Style, c.Font.Unit, ((byte)(0)));
}
}
this.Height = Convert.ToInt32(i_StandardHeight * f_HeightRatio);
this.Width = Convert.ToInt32(i_StandardWidth * f_WidthRatio);
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