Sorting 2D array of C ++ characters

I have a 2d character array where in each line I store the name ... for example:

J O H N
P E T E R
S T E P H E N
A R N O L D
J A C K

      

How do I need to sort the array so that I end up with

A R N O L D
J A C K
J O H N
P E T E R
S T E P H E N

      

This is a 2nd character array ..... no strings or char points .....

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3 answers


#define MAX_NAME 8

char names[][MAX_NAME] = {"JOHN", "PETER", "STEPHEN", "ARNOLD", "JACK"};
 // strcmp is really (int (*)(const char *, const char *)), so we cast.
qsort(names, sizeof(names) / MAX_NAME, MAX_NAME, 
  (int (*)(const void *, const void *)) strcmp);

      



Note that this is probably not a bubble sort.

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Don't bubble sort - point number 1.

Point number two:



Compare the first character of each auxiliary array (that is, the [x] [0] array) if you need to shift it, and then shift all characters in the sub-array x using a while ... loop or by keeping the sub-array and moving it like this ...

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C ++ does not support C-style array copying or comparison, but does support such operations on very thin C-style arrays. Try boost::array

which is the same as tr1::array

and std::array

in C ++ 0x.

Or roll your own:

#include <algorithm>

template< class T, size_t s >
struct array {
    T arr[s]; // public data, no destructor, inheritance, virtuals, etc
              // => type is aggregate
    operator T const *() const { return arr; }
    operator T *() { return arr; } // as close as we can get to array emulation

    friend bool operator< ( array const &l, array const &r )
        { return std::lexicographical_compare( l, l+s, r, r+s ); }
};

array< char, 10 > names[] // aggregate initialization — this is standard C++
    = { "JOHN", "PETER", "ARNOLD", "JACK" };

#include <iostream>
using namespace std;

int main() {
sort( names, names + sizeof names / sizeof *names );

for ( array<char,10> *s = names; s != names + sizeof names/sizeof*names; ++ s )
    cerr << *s << endl;
}

      

If your compiler isn't crazy about adding padding to the above structure, you can safely reinterpret_cast

create a C-style array a array

:

template< class T, size_t s >
array< T, s > &wrap_arr( T (&a)[s] ) {
    return reinterpret_cast< array<T,s> & >( a );

        // make sure the compiler isn't really wacky...
        // I would call this optional:
    BOOST_STATIC_ASSERT( sizeof( T[s] ) == sizeof( array<T,s> ) );
}

char names_c[][10] // or whatever C input from wherever
    = { "JOHN", "PETER", "ARNOLD", "JACK" };

array<char, 10> *names = &wrap_arr( names_c[0] );

      

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