IPhone Development Graphics from Maya

I'm new to integrating graphics into iPhone apps and need some direction to integrate graphics from Maya into the application flow. Does anyone have any tips for good books or tutorials covering the design flow for Maya -> iPhone SDK?

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O'Reilly's iPhone 3D programming is a great place to start. This is what I once walked on.

EDIT:



Alternatively, you can check my post on this thread:

getting-a-maya-model-into-the-iphone

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