Audio programming on Symbian devices
I'm a blind programmer who would like to develop purely audio based games for symbian based phones. I need the ability to do the following. Receive input from the joystick of your phone, as well as regular keys, and play sound in different volumes and directions, just like you can in DirectX. I know the first part is not a problem in any language, but I'm not sure about the second part. I know Java quite well, Python to some extent and I know C ++, but rusty. Id like to use Java or Python, but I'm not sure if they offer audio capabilities. Any links to libraries or code examples that can help me would be appreciated.
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You can use JavaME on Symbian phones.
Relevant specifications for you:
http://www.jcp.org/en/jsr/detail?id=118
and
http://www.jcp.org/en/jsr/detail?id=135
I would suggest making a simple MIDlet that displays Canvas.
You can then react to any key event by playing a different MIDI signal to begin with.
You should just avoid playing audio on the GUI callback thread.
The JavaME SDK will provide sample code to handle key events and play audio.
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