Mono System.IO.Ports SerialPort Class Error Handling

I am debugging some mono code that uses a serial port. At some point, it's mono to write a table with the following code:

   // Send the 1024 byte (256 word) CRC table

    progressBar = new ProgressBar();

    progressBar.Update(0.0,"Sending CRC table...");

    for (int i = 0; i < MyCRC.Length; i++)

    {

        MySP.Write(MyCRC[i].ToString("x8"));

        progressBar.Percent = (((Double)(i+1))/MyCRC.Length);

    }

    progressBar.Update(100.0,"CRC table sent.");

      

MySP is a SerialPort instance. However, when I trace this code using strace, here's what I think of the resulting system calls:

16620 write(3, "3ab551ce", 8)           = -1 EAGAIN (Resource temporarily unavailable)
16620 write(3, "\0003ab551c", 8)        = -1 EAGAIN (Resource temporarily unavailable)
16620 write(3, "\0\0003ab551", 8)       = -1 EAGAIN (Resource temporarily unavailable)
16620 write(3, "\0\0\0003ab55", 8)      = -1 EAGAIN (Resource temporarily unavailable)
16620 write(3, "\10\0\0\0003ab5", 8)    = -1 EAGAIN (Resource temporarily unavailable)
16620 write(3, "\0\10\0\0\0003ab", 8)   = -1 EAGAIN (Resource temporarily unavailable)

...

16620 write(3, "\0005\0\230O+\10\0", 8) = -1 EAGAIN (Resource temporarily unavailable)
16620 write(3, "E\0005\0\230O+\10", 8)  = -1 EAGAIN (Resource temporarily unavailable)
16620 write(3, "\0E\0005\0\230O+", 8)   = -1 EAGAIN (Resource temporarily unavailable)
16620 write(3, "\0\0E\0005\0\230O", 8)  = -1 EAGAIN (Resource temporarily unavailable)
16620 write(3, "\0\0\0E\0005\0\230", 8) = -1 EAGAIN (Resource temporarily unavailable)
16620 write(3, "4\0\0\0E\0005\0", 8)    = 8
16620 write(3, "\230O+\10\0\0\0\0", 8)  = 8
16620 write(3, "\0\0\0\0\10\0\0\0", 8)  = -1 EAGAIN (Resource temporarily unavailable)

      

I understand that the SerialPort Write method does not handle the -EAGAIN register correctly and updates the index by -1 before restarting the write. because after each try, the contents of the original buffer are shifted by one byte.

My question is, is this a known issue and how can I change the SerialPort class to behave correctly or use the serial port in a blocking manner?

Mono documentation for the SerialPort class is not very helpful

More info: mono -V output:

Mono JIT compiler version 1.2.6 (tarball)
Copyright (C) 2002-2007 Novell, Inc and Contributors. www.mono-project.com
    TLS:           __thread
    GC:            Included Boehm (with typed GC)
    SIGSEGV:       altstack
    Notifications: epoll
    Architecture:  x86
    Disabled:      none

      

+1


source to share


2 answers


Consider upgrading to a newer version.



Fixed bug here .

+2


source


I have a workaround, but I don't think it's a good solution:



progressBar = new ProgressBar();

progressBar.Update(0.0,"Sending CRC table...");

for (int i = 0; i < MyCRC.Length; i++)

{

    MySP.Write(MyCRC[i].ToString("x8"));
    while(WySP.BytesToWrite != 0)
    {
        ;
    }
    progressBar.Percent = (((Double)(i+1))/MyCRC.Length);

}

progressBar.Update(100.0,"CRC table sent.");

      

0


source







All Articles